no$gba 2.6a test playing Tales of Innocence (JPN
played using outline option turned on, on both nocash and openGL renderer.
nocash renderer give better compability and speed, outline rendered nicely, though still have some mesh glicth, it’s better than the older 2.6 version. while openGL give the best visual, it suffer performance pernalty :| it didn’t render the outline though. some missing image also occure, only in the city, that’s the only glitch i found using openGL, other than that it’s perfectly fine.
(baca juga Tales of innocence translation hack)