No$gba 2.6a test : Tales of Innocence Screen

no$gba 2.6a test playing Tales of Innocence (JPN

played using outline option turned on, on both nocash and openGL renderer.

nocash renderer give better compability and speed, outline rendered nicely, though still have some mesh glicth, it’s better than the older 2.6 version. while openGL give the best visual, it suffer performance pernalty :| it didn’t render the outline though. some missing image also occure, only in the city, that’s the only glitch i found using openGL, other than that it’s perfectly fine.

Tales of Innocence Title screen

Tales of Innocence Inn

Tales of Innocence City

Tales of Innocence world Map

Tales of Innocence Battle

Tales of Innocence After Battle

(baca juga Tales of innocence translation hack)